


Stealth is key as you find yourself trapped between two desperate armies in a race against time. You must aid key scientists keen to defect to the US, and terminate those who stand in your way.

Your mission is to prevent Nazi V2 rocket technology falling into the hands of the Red Army. All told the absence of co-op and DLC options means that this belated port feels a bit too much like it’s a day late and a Reichsmark short.You are elite sniper Karl Fairburne, parachuted into WW2 Berlin amidst the Germans’ final stand. In fact none of the DLC that supported the game on other systems is going to be available for the Wii U release, and nor are they included on the disc. Speaking of which, the infamous DLC mission that allowed you to snipe the Führer in the family jewels isn’t going to be offered on the Wii U eShop.

It honestly makes for a nice change to return to WWII and take on Hitler’s goose-stepping goons once again. That said, the eight-hour single-player campaign remains intact and features all of satisfyingly gratuitous slow-motion x-ray kills and advanced simulation settings (on higher difficulty levels) that make for a totally enjoyable and stealthy shooter, particularly at a time when the genre is so obsessed with modern warfare. Instead, the co-op multiplayer modes present on other platforms have been completely stripped out with no explanation, which greatly reduces its potential lifespan. This is certainly a welcome addition to any Wii U game, but I would have preferred if developer Rebellion had employed the second screen as an option for offline co-op. The only other Wii U-specific feature is the option of taking the entire game offscreen via the remote play function. This convenience is counterbalanced by the fact you can only play the game with the Gamepad - it doesn’t support the Wii U Pro controller - and personally I don’t find shooters to be that comfortable to play with the Gamepad’s tacky triggers and spaced-out sticks. Having a second screen dedicated to your map and weapon switching is a plus - being able to see where your enemies are at a glance definitely helps you strategise on the fly while you work your way through each war-torn level - but it’s not really a game-changing addition it’s just an added convenience. Aside from the obligatory shift of HUD and menu elements to the Gamepad screen, the Wii U version doesn’t feature much in the way of new gameplay elements to distinguish itself.
